Ever since the debut of the Wii two years ago Nintendo had been hinting that the company would eventually be bringing its casual and social “second life” game Animal Crossing to the new console. In that time Nintendo could have really knocked our socks off with an experience that advanced the classic game with a scope that pushed it in unseen new directions. But it’s clear that someone at Nintendo tossed the DS cartridge at the Animal Crossing team and said, “here’s your design document. Get to work.” Animal Crossing: City Folk is a great conversion of Animal Crossing: Wild World, but as a console sequel? It’s pretty lazy, and it’s hard to praise phoned-in work like this. And that’s unfortunate, because the Animal Crossing game is a praise-worthy product. Back when the original title hit the GameCube (which was, admittedly, a ported and upgraded N64 game that only shipped in Japan at the time), it was actually amazing to essentially experience a game that pretty much revolved around th…